Getting the animations sorted out for when we finally make the machinima for the game enviroment. Above are the screenshots of the final animations that we’ve been working on.
There’s also a screenshots of the storyboard images that me and andy got through the other day just to get a rough idea of the camera angles and narrative.
With all the images I went over them in photoshop to make notes where needed and then placed them in After Affects and set them out as an animatic but obviously it isn’t perfectly timed and looking like the final layout but it’s a start.
I did try to just draw onto the images on After Affects but it just wouldn’t work and stay on each frame which is why I did it one by one on Photoshop, luckily there wasn’t that much to do.
Here’s the video of the final animatic without the intro and end credits.